AI Insights · Timothy · April 2022
Top 5 Horror Games Performance in Denmark - Q1 2022
In the first quarter of 2022, the top 5 horror games in Denmark showed varied trends in downloads, revenue, and active users. Discover the detailed performance insights from Sensor Tower.
Throughout the first quarter of 2022, the top 5 horror games on a unified platform in Denmark displayed diverse trends in weekly downloads, revenue, and active users. Here’s a closer look at their performance:
Identity V from NetEase Games had a fluctuating weekly revenue, peaking at approximately $519 in the last week of March. Weekly downloads saw notable increases in the weeks of January 24 and March 21, reaching 31K and 37K respectively. The weekly active users remained relatively stable, hovering around 800 throughout the quarter.
Five Nights at Freddy's by Clickteam experienced a peak in weekly revenue of around $363 in mid-January, followed by a gradual decline, ending at $106 in the last week of March. Weekly downloads mirrored this trend, starting strong with 108K in late January but dropping to 47K by the end of March. Active users peaked at 313K in late January but saw a steady decrease, settling at 216K by the end of the quarter.
Five Nights at Freddy's 2 also from Clickteam, saw its highest weekly revenue of about $262 in the fourth week of January, with a steady decline to $68 by the end of March. Downloads peaked at 85K in early February and fell to 42K by the end of the quarter. Active users peaked at 269K in mid-January but gradually decreased to 185K by late March.
Five Nights at Freddy's 4 showed a significant weekly revenue peak of around $253 in late January, declining to $46 by the end of March. Downloads saw a peak of 80K in early February but dropped to 22K by the end of the quarter. The active user count peaked at 110K in early February and ended at 71K in late March.
Lastly, Ultimate Custom Night, another title from Clickteam, had a weekly revenue peak of about $188 in late January, with a lowest point of $47 in late March. Downloads started strong with 70K in mid-February but decreased to 40K by the end of March. Active users peaked at 206K in mid-February and concluded at 173K by the end of the quarter.
These insights are based on data from Sensor Tower, where more detailed analytics can be found.